The investigation just progressed as I completed the chapters. There was absolutely no crime-solving thought involved. The search areas and puzzles were independent of the storyline. "Mystery P.I." did not offer such interaction. "Chronicles" is a seek and find game with puzzles as well but there is interaction with the locations that gives a sense of detective work. Unlike "Chronicles of Mystery: Curse of the Ancient Temple," for example, I never felt like the game was a mystery. After finishing several chapters, the same locations kept coming up and the game became tiring seek and find. The music was rather pleasant, but also repetitive and could get stuck in your head.Īs repetitive as the music was, so was the game play. If the list included more than one "bat" that could mean a flying bat and a baseball bat. An "eye," for example, could be an Egyptian-style drawing of a eye, the word "eye" or simply an eye. For added challenge, sometimes descriptions were not what they seemed. The locations were easy to see for the most part however, I noticed in airports the lighting made the game very dark and almost impossible to play. The locations were diverse and interesting and some of the items were very well hidden. Once the puzzle is complete, you are given new information about the case which begins a new chapter with more items to find and a puzzle at the end and so on. These puzzles can be either piecing a jigsaw puzzle together, completing a word search, matching pictures that complement each other, or putting tiles together to form a picture. After finding all the required objects in a chapter, you solve a puzzle. You progress through 20 chapters in the case. You need to gather evidence by finding objects in various locations in the town.
The storyline is that you are a detective who is trying to solve the case of paintings missing from a gallery. Portrait of a Thief" was a very addicting game but, after several chapters, it became mind-numbingly repetitive and the whole mystery solving theme got lost.